Coming Soon QBCore QBox Ready Item-Gated

Cryptic Smartwatch

A feature-rich player HUD widget with real-time health monitoring, GPS, speedometer, compass, and a full notification center.

Features

Health & Status Monitoring

Real-time health, armor, hunger, and thirst bars with color-coded indicators. Configurable alert thresholds and a Do Not Disturb mode for focused RP.

Clock, Stopwatch & Timer

Full time suite with centisecond precision. Stopwatch for timing activities, countdown timer for coordination, and up to 5 configurable alarms with timezone support.

Heart Rate & Step Counter

Activity-responsive heart rate monitor (65-190 BPM) with smooth lerp transitions. Persistent distance tracker with built-in teleport guard to prevent false readings.

GPS & Speedometer

Waypoint distance display, MPH/KMH selectable speedometer, compass with cardinal directions and heading degrees, plus current street and zone location.

Notification Center

Built-in notification system with an export API so other resources can push alerts to the player's smartwatch. Supports info, warning, error, and success types.

Self-Throttling Performance

Intelligent update intervals: 1000ms when active, 30000ms when idle. Item-gated via ox_inventory — only players with the watch item see the HUD.

Technical Specs

Framework QBCore / QBox
Update Rate 1000ms active / 30000ms idle
Dependencies ox_lib, ox_inventory, oxmysql
Alarms Up to 5 (in-game or real-time)
Speed Units MPH / KMH selectable
Lua Version Lua 5.4

Frequently Asked Questions

When will Cryptic Smartwatch be available?

We're in final development and testing. Join our Discord to be notified when it launches.

Does the player need an item to use it?

Yes. The smartwatch is item-gated through ox_inventory. Players must have the smartwatch item in their inventory for the HUD to appear. Remove the item and the HUD disappears within 5 seconds. This adds immersion and RP value.

Will it affect server performance?

No. The smartwatch uses self-throttling update intervals (1000ms when active, 30000ms when idle) and conditional native calls. It has negligible resmon impact even at 300+ player scale.

Can other resources send notifications to the watch?

Yes. We provide an export API (exports.cryptic_smartwatch:Notify()) that any resource can call to push notifications to the player's smartwatch notification center. Supports info, warning, error, and success types.

Does it support real-time alarms with timezones?

Yes. Alarms can be set to either in-game time or real-world time with full timezone support via server-side UTC conversion. Players can configure up to 5 active alarms with custom labels.

Where do I get support?

Join our Discord server for direct access to the developer. We respond fast and help with setup, configuration, and any issues.

Interested in Cryptic Smartwatch?

Join our Discord to be the first to know when it launches.